MeatAxe.Matrix := [ [0,0,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0], [1,2,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0], [4,2,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0], [0,0,0,0,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0], [0,0,0,0,0,0,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0], [0,0,0,0,0,0,0,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0], [0,0,0,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0], [0,0,0,0,0,0,0,0,0,0,3,0,0,0,0,0,0,0,0,0,0,0], [0,0,0,0,0,0,0,0,0,0,0,3,0,0,0,0,0,0,0,0,0,0], [1,1,1,2,1,3,2,2,0,3,0,0,0,0,0,0,0,0,0,0,0,0], [0,0,0,0,0,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0], [4,4,2,4,4,3,4,3,2,0,3,2,0,0,0,0,0,0,0,0,0,0], [0,0,0,0,0,0,0,0,0,0,0,0,0,0,3,0,0,0,0,0,0,0], [4,3,4,1,4,4,3,4,4,0,3,0,2,3,3,0,0,0,0,0,0,0], [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,3,0,0,0,0,0], [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,3,0,0,0,0], [0,0,0,0,0,0,0,0,0,0,0,0,3,0,0,0,0,0,0,0,0,0], [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,3,0], [3,1,1,1,2,0,0,3,2,0,3,2,0,0,0,0,0,0,3,0,0,0], [2,3,2,0,3,3,4,2,3,0,4,3,3,0,2,3,0,2,0,3,0,0], [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,3,0,0,0,0,0,0], [0,2,4,1,2,0,2,3,0,0,2,0,0,0,0,0,0,0,0,0,0,3] ]*Z(5);