MeatAxe.Matrix := [ [0,0,6,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0], [1,5,5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0], [9,4,6,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0], [0,0,0,0,6,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0], [0,0,0,0,0,0,6,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0], [0,0,0,0,0,0,0,6,0,0,0,0,0,0,0,0,0,0,0,0,0,0], [0,0,0,6,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0], [0,0,0,0,0,0,0,0,0,0,6,0,0,0,0,0,0,0,0,0,0,0], [0,0,0,0,0,0,0,0,0,0,0,6,0,0,0,0,0,0,0,0,0,0], [9,7,4,2,4,6,5,5,0,6,0,0,0,0,0,0,0,0,0,0,0,0], [0,0,0,0,0,6,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0], [9,9,5,7,7,6,7,6,5,0,6,5,0,0,0,0,0,0,0,0,0,0], [0,0,0,0,0,0,0,0,0,0,0,0,0,0,6,0,0,0,0,0,0,0], [5,3,4,1,7,10,6,7,10,0,6,0,5,6,6,0,0,0,0,0,0,0], [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,6,0,0,0,0,0], [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,6,0,0,0,0], [0,0,0,0,0,0,0,0,0,0,0,0,6,0,0,0,0,0,0,0,0,0], [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,6,0], [2,10,9,1,2,0,0,6,5,0,6,5,0,0,0,0,0,0,6,0,0,0], [2,9,5,0,9,6,10,5,6,0,10,6,6,0,5,6,0,5,0,6,0,0], [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,6,0,0,0,0,0,0], [1,6,7,1,5,0,5,6,0,0,5,0,0,0,0,0,0,0,0,0,0,6] ]*Z(11);