MeatAxe.Matrix := [ [0,6,0,0,0,0,0,0,0,0,0,0], [6,0,0,0,0,0,0,0,0,0,0,0], [0,0,0,6,0,0,0,0,0,0,0,0], [0,0,6,0,0,0,0,0,0,0,0,0], [0,0,0,0,0,6,0,0,0,0,0,0], [0,0,0,0,6,0,0,0,0,0,0,0], [0,0,0,0,0,0,0,0,6,0,0,0], [0,0,0,0,0,0,0,0,0,6,0,0], [0,0,0,0,0,0,6,0,0,0,0,0], [0,0,0,0,0,0,0,6,0,0,0,0], [0,0,0,0,0,0,0,0,0,0,0,6], [0,0,0,0,0,0,0,0,0,0,6,0] ]*Z(11);