MeatAxe.Matrix := [ [0,0,5,0,0,0,0,0,0,0,0,0,0,0], [0,0,0,5,0,0,0,0,0,0,0,0,0,0], [0,0,0,0,0,5,0,0,0,0,0,0,0,0], [5,2,2,2,0,0,0,0,0,0,0,0,0,0], [0,0,0,0,0,0,0,5,0,0,0,0,0,0], [0,5,0,5,0,5,0,0,0,0,0,0,0,0], [0,0,0,0,0,0,0,0,0,5,0,0,0,0], [0,0,0,0,0,0,0,0,0,0,0,5,0,0], [0,0,0,0,0,0,0,0,0,0,0,0,5,0], [5,3,3,2,5,6,3,2,0,2,0,0,0,0], [3,2,5,5,6,6,0,3,1,0,5,5,6,0], [6,6,5,6,0,3,5,0,6,2,0,5,1,0], [2,2,5,6,5,0,3,0,2,4,0,2,3,0], [0,0,4,1,3,3,6,6,6,1,0,5,1,5] ]*Z(7);