MeatAxe.Matrix := [ [0*Z(25),0*Z(25),Z(25)^24,0*Z(25),0*Z(25),0*Z(25)], [Z(25)^24,Z(25)^12,Z(25)^12,0*Z(25),0*Z(25),0*Z(25)], [0*Z(25),0*Z(25),0*Z(25),0*Z(25),Z(25)^24,0*Z(25)], [0*Z(25),0*Z(25),0*Z(25),0*Z(25),0*Z(25),Z(25)^24], [Z(25)^24,0*Z(25),Z(25)^12,0*Z(25),Z(25)^24,0*Z(25)], [0*Z(25),Z(25)^14,Z(25)^14,Z(25)^12,0*Z(25),0*Z(25)] ];