MeatAxe.Matrix := [ [0,5,0,0,0,0,0,0,0,0,0,0,0,0,0], [5,0,0,0,0,0,0,0,0,0,0,0,0,0,0], [0,0,0,5,0,0,0,0,0,0,0,0,0,0,0], [0,0,5,0,0,0,0,0,0,0,0,0,0,0,0], [0,0,0,0,0,0,5,0,0,0,0,0,0,0,0], [0,0,0,0,0,0,0,5,0,0,0,0,0,0,0], [0,0,0,0,5,0,0,0,0,0,0,0,0,0,0], [0,0,0,0,0,5,0,0,0,0,0,0,0,0,0], [0,0,0,0,0,0,0,0,0,0,0,5,0,0,0], [0,0,0,0,0,0,0,0,0,0,0,0,0,5,0], [3,4,6,1,0,5,0,2,0,1,5,0,0,6,0], [0,0,0,0,0,0,0,0,5,0,0,0,0,0,0], [1,6,1,6,4,6,3,1,2,4,0,5,5,3,0], [0,0,0,0,0,0,0,0,0,5,0,0,0,0,0], [5,2,5,2,2,1,5,6,3,5,0,4,0,2,5] ]*Z(7);