MeatAxe.Matrix := [ [0,0,5,0,0,0,0,0,0,0,0,0,0,0,0], [5,2,2,0,0,0,0,0,0,0,0,0,0,0,0], [0,0,0,0,5,0,0,0,0,0,0,0,0,0,0], [0,0,0,0,0,5,0,0,0,0,0,0,0,0,0], [5,0,2,0,5,0,0,0,0,0,0,0,0,0,0], [0,0,0,0,0,0,0,0,5,0,0,0,0,0,0], [0,0,0,0,0,0,0,0,0,5,0,0,0,0,0], [0,0,0,0,0,0,0,0,0,0,5,0,0,0,0], [0,0,0,0,0,0,0,0,0,0,0,0,5,0,0], [0,0,0,0,0,0,0,0,0,0,0,0,0,0,5], [5,3,0,4,2,1,4,0,5,1,0,1,5,1,5], [2,4,1,5,2,5,6,6,0,3,6,1,1,3,1], [0,0,0,5,0,0,0,0,0,0,0,0,0,0,0], [2,3,6,3,4,2,6,4,2,4,4,1,2,6,1], [0,4,3,6,1,3,5,1,4,0,2,6,2,1,2] ]*Z(7);