MeatAxe.Matrix := [ [0,5,0,0,0,0,0,0,0,0,0,0,0,0,0], [5,0,0,0,0,0,0,0,0,0,0,0,0,0,0], [0,0,0,5,0,0,0,0,0,0,0,0,0,0,0], [0,0,5,0,0,0,0,0,0,0,0,0,0,0,0], [0,0,0,0,0,0,5,0,0,0,0,0,0,0,0], [0,0,0,0,0,0,0,5,0,0,0,0,0,0,0], [0,0,0,0,5,0,0,0,0,0,0,0,0,0,0], [0,0,0,0,0,5,0,0,0,0,0,0,0,0,0], [0,0,0,0,0,0,0,0,0,0,0,5,0,0,0], [0,0,0,0,0,0,0,0,0,0,0,0,0,5,0], [5,2,4,3,1,4,6,3,1,3,5,6,0,4,0], [0,0,0,0,0,0,0,0,5,0,0,0,0,0,0], [2,5,6,1,3,6,4,1,5,0,0,2,5,0,0], [0,0,0,0,0,0,0,0,0,5,0,0,0,0,0], [6,1,0,0,5,1,2,6,1,0,0,6,0,0,5] ]*Z(7);