MeatAxe.Matrix := [ [0,0,5,0,0,0,0,0,0,0,0,0,0,0], [0,0,0,5,0,0,0,0,0,0,0,0,0,0], [0,0,0,0,0,5,0,0,0,0,0,0,0,0], [0,2,2,2,0,0,0,0,0,0,0,0,0,0], [0,0,0,0,0,0,0,5,0,0,0,0,0,0], [5,0,4,0,0,3,0,0,0,0,0,0,0,0], [0,0,0,0,0,0,0,0,0,5,0,0,0,0], [0,0,0,0,0,0,0,0,0,0,0,5,0,0], [0,0,0,0,0,0,0,0,0,0,0,0,5,0], [0,0,0,0,0,0,0,0,0,0,0,0,0,5], [2,3,1,3,1,2,5,2,2,6,0,3,0,6], [2,5,1,3,6,5,4,0,6,1,4,6,3,1], [5,4,1,1,2,4,1,5,0,0,0,3,2,6], [1,2,3,6,1,3,5,2,2,2,2,6,4,1] ]*Z(7);