MeatAxe.Matrix := [ [0,3,0,0,0,0,0,0], [0,0,0,3,0,0,0,0], [0,0,0,0,3,0,0,0], [0,0,0,0,0,0,3,0], [2,2,2,2,2,0,0,0], [2,3,1,2,0,1,4,0], [2,4,3,4,3,0,1,4], [4,2,1,4,4,3,0,3] ]*Z(5);