MeatAxe.Matrix := [ [0,0,0,0,0,0,1,0,3,3,4,0], [0,0,0,0,0,0,0,1,4,5,0,4], [0,0,0,0,0,0,5,3,4,1,4,3], [0,0,0,0,0,0,1,5,5,1,3,5], [0,0,0,0,0,0,4,4,1,6,0,0], [0,0,0,0,0,0,4,6,1,5,2,0], [3,6,2,0,0,1,0,0,0,0,0,0], [4,1,2,5,2,3,0,0,0,0,0,0], [0,0,5,4,2,0,0,0,0,0,0,0], [2,5,6,0,3,3,0,0,0,0,0,0], [4,6,2,2,4,4,0,0,0,0,0,0], [4,4,2,1,5,3,0,0,0,0,0,0] ]*Z(7);