MeatAxe.Matrix := [ [0,0,3,0,0,0,0,0,0,0,0,0], [0,0,0,3,0,0,0,0,0,0,0,0], [0,0,0,0,3,0,0,0,0,0,0,0], [0,0,0,0,0,0,3,0,0,0,0,0], [0,0,0,0,0,0,0,0,3,0,0,0], [0,0,0,0,0,0,0,0,0,0,3,0], [1,4,1,4,4,2,2,3,0,0,2,1], [0,0,1,0,0,1,0,1,3,0,0,0], [3,1,0,1,3,1,2,3,0,0,1,2], [3,4,2,4,0,2,3,0,1,3,2,3], [4,4,1,2,2,3,0,3,3,0,0,3], [4,4,0,1,0,0,4,4,2,0,4,0] ]*Z(5);