MeatAxe.Matrix := [ [0,3,0,0,0,0,0,0,0,0,0,0], [2,2,2,0,0,0,0,0,0,0,0,0], [0,0,3,0,0,0,0,0,0,0,0,0], [0,0,0,0,0,3,0,0,0,0,0,0], [0,0,0,0,0,0,0,3,0,0,0,0], [0,0,0,0,0,0,0,0,0,3,0,0], [0,0,0,0,0,0,0,0,0,0,0,3], [0,4,1,4,4,0,3,0,4,4,4,3], [3,0,3,2,0,0,2,0,2,2,2,1], [0,0,0,3,0,0,0,0,0,0,0,0], [0,0,4,3,4,2,3,0,0,1,1,4], [0,4,2,1,1,0,0,1,4,1,1,2] ]*Z(5);