MeatAxe.Matrix := [ [0,3,0,0,0,0,0,0,0,0,0,0], [2,2,2,0,0,0,0,0,0,0,0,0], [0,0,3,0,0,0,0,0,0,0,0,0], [0,0,0,0,0,3,0,0,0,0,0,0], [0,0,4,3,0,2,0,0,0,0,0,0], [0,0,1,3,3,0,0,0,0,0,0,0], [0,0,0,0,0,0,0,0,3,0,0,0], [0,0,0,0,0,0,0,0,0,0,3,0], [0,0,2,0,1,0,2,2,1,0,3,0], [4,4,4,1,0,4,4,0,1,3,3,3], [0,0,1,4,3,1,4,1,1,0,2,0], [1,2,2,0,4,4,3,3,0,1,2,4] ]*Z(5);