MeatAxe.Matrix := [ [0*Z(25),Z(25)^24,0*Z(25),0*Z(25),0*Z(25),0*Z(25)], [0*Z(25),0*Z(25),Z(25)^24,0*Z(25),0*Z(25),0*Z(25)], [Z(25)^24,0*Z(25),0*Z(25),0*Z(25),0*Z(25),0*Z(25)], [0*Z(25),0*Z(25),0*Z(25),0*Z(25),0*Z(25),Z(25)^24], [0*Z(25),Z(25)^7,Z(25)^1,Z(25)^10,Z(25)^10,Z(25)^8], [Z(25)^4,Z(25)^16,Z(25)^14,Z(25)^21,Z(25)^22,Z(25)^22] ];