MeatAxe.Matrix := [ [0,5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0], [5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0], [0,0,0,0,5,0,0,0,0,0,0,0,0,0,0,0,0,0], [0,0,0,0,0,0,5,0,0,0,0,0,0,0,0,0,0,0], [0,0,5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0], [0,0,0,0,0,0,0,0,0,5,0,0,0,0,0,0,0,0], [0,0,0,5,0,0,0,0,0,0,0,0,0,0,0,0,0,0], [0,0,0,0,0,0,0,0,0,0,0,0,5,0,0,0,0,0], [0,0,0,0,0,0,0,0,0,0,0,0,0,0,5,0,0,0], [0,0,0,0,0,5,0,0,0,0,0,0,0,0,0,0,0,0], [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,5,0], [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,5], [0,0,0,0,0,0,0,5,0,0,0,0,0,0,0,0,0,0], [3,3,4,4,5,6,4,5,6,3,1,0,1,3,5,5,1,4], [0,0,0,0,0,0,0,0,5,0,0,0,0,0,0,0,0,0], [5,5,1,2,0,6,2,3,4,2,4,3,0,6,5,4,4,6], [0,0,0,0,0,0,0,0,0,0,5,0,0,0,0,0,0,0], [0,0,0,0,0,0,0,0,0,0,0,5,0,0,0,0,0,0] ]*Z(7);