MeatAxe.Matrix := [ [0,0,3,0,0,0,0,0,0,0,0,0], [0,2,2,0,0,0,0,0,0,0,0,0], [0,0,0,0,3,0,0,0,0,0,0,0], [0,0,0,0,0,3,0,0,0,0,0,0], [0,0,0,0,0,0,0,3,0,0,0,0], [0,0,0,0,0,0,0,0,0,3,0,0], [0,0,0,0,0,0,0,0,0,0,3,0], [4,1,4,1,2,3,3,0,4,4,4,3], [0,0,2,2,0,2,3,0,0,0,0,2], [3,1,3,4,0,2,1,4,2,2,3,4], [3,1,3,4,0,2,4,2,0,0,3,4], [4,1,4,1,1,4,4,2,3,0,3,3] ]*Z(5);