MeatAxe.Matrix := [ [0,5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0], [0,0,5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0], [5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0], [0,0,0,0,0,5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0], [0,0,0,0,0,0,0,5,0,0,0,0,0,0,0,0,0,0,0,0,0], [0,0,0,0,0,0,0,0,0,5,0,0,0,0,0,0,0,0,0,0,0], [0,0,0,0,0,0,0,0,0,0,0,5,0,0,0,0,0,0,0,0,0], [3,6,5,6,4,5,0,1,0,3,0,0,0,0,0,0,0,0,0,0,0], [0,0,0,0,0,0,0,0,0,0,0,0,0,0,5,0,0,0,0,0,0], [0,0,0,5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0], [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,5,0,0,0], [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,5,0], [2,2,3,1,1,2,5,1,3,5,1,2,4,2,3,6,1,1,5,4,1], [0,6,2,0,1,0,4,5,1,4,3,5,6,5,6,0,6,4,2,1,6], [5,4,3,5,0,3,1,3,4,3,5,1,5,1,4,0,6,0,6,5,6], [5,4,4,0,3,1,5,4,1,6,6,0,1,5,5,2,3,6,4,6,6], [0,5,2,2,0,6,3,4,5,5,6,0,6,2,5,0,0,2,0,6,4], [1,2,5,0,6,6,0,0,2,3,4,0,1,1,2,2,5,0,0,1,6], [0,2,2,6,3,2,0,0,5,6,5,1,2,2,4,6,3,6,3,4,1], [0,0,0,0,0,0,5,0,0,0,0,0,0,0,0,0,0,0,0,0,0], [5,5,4,1,1,5,6,0,4,5,3,2,3,1,6,3,4,5,6,1,2] ]*Z(7);