MeatAxe.Matrix := [ [4,4,0,0,0,0,0,0,0,0,0,0,0,0,0], [0,0,0,5,0,0,0,0,0,0,0,0,0,0,0], [0,0,0,0,5,0,0,0,0,0,0,0,0,0,0], [0,0,0,0,0,0,5,0,0,0,0,0,0,0,0], [0,0,0,0,0,0,0,0,5,0,0,0,0,0,0], [0,0,0,0,0,0,0,0,0,0,5,0,0,0,0], [0,0,0,0,0,0,0,0,0,0,0,0,5,0,0], [0,0,0,0,0,0,0,0,0,0,0,0,0,0,5], [4,2,3,2,4,6,1,3,0,4,5,0,1,1,3], [5,0,1,0,3,3,0,6,3,1,6,0,4,4,3], [1,1,4,4,0,3,5,1,0,6,5,3,6,4,0], [3,1,6,6,0,0,5,5,1,5,6,4,5,0,1], [5,4,0,5,0,0,1,0,0,0,0,0,3,0,0], [4,0,5,1,5,6,4,3,4,4,2,0,2,6,3], [6,6,2,3,4,5,1,1,0,6,5,2,5,5,5] ]*Z(7);