MeatAxe.Matrix := [ [0,3,0,0,0,0,0,0,0,0,0,0], [2,2,0,0,0,0,0,0,0,0,0,0], [0,0,0,3,0,0,0,0,0,0,0,0], [0,0,0,0,0,3,0,0,0,0,0,0], [0,0,0,0,0,0,0,3,0,0,0,0], [0,0,3,0,0,0,0,0,0,0,0,0], [0,0,0,0,0,0,0,0,0,3,0,0], [0,0,3,3,2,3,0,2,0,0,0,0], [0,2,3,2,2,0,0,3,3,0,0,0], [2,3,0,3,4,3,0,4,1,2,4,0], [0,0,4,0,3,2,1,1,0,4,3,0], [3,4,0,0,1,0,1,4,0,4,0,3] ]*Z(5);