MeatAxe.Matrix := [ [0,0,3,0,0,0,0,0], [0,2,2,0,0,0,0,0], [0,0,0,0,3,0,0,0], [0,0,0,0,0,3,0,0], [2,1,4,3,3,2,2,0], [0,4,4,0,0,3,3,0], [0,0,1,2,0,3,0,3], [0,0,4,0,0,0,0,2] ]*Z(5);