MeatAxe.Matrix := [ [0*Z(9),0*Z(9),Z(9)^8,0*Z(9),0*Z(9),0*Z(9)], [0*Z(9),Z(9)^4,Z(9)^4,0*Z(9),0*Z(9),0*Z(9)], [0*Z(9),0*Z(9),0*Z(9),0*Z(9),0*Z(9),Z(9)^8], [0*Z(9),Z(9)^5,0*Z(9),0*Z(9),Z(9)^8,Z(9)^8], [Z(9)^5,Z(9)^5,Z(9)^6,Z(9)^1,Z(9)^3,Z(9)^4], [Z(9)^5,Z(9)^5,0*Z(9),Z(9)^6,Z(9)^2,Z(9)^2] ];