MeatAxe.Matrix := [ [0,5,0,0,0,0,0,0,0,0,0,0,0,0], [0,0,5,0,0,0,0,0,0,0,0,0,0,0], [5,0,0,0,0,0,0,0,0,0,0,0,0,0], [0,0,0,0,0,5,0,0,0,0,0,0,0,0], [0,0,0,0,0,0,0,5,0,0,0,0,0,0], [0,0,0,0,0,0,0,0,0,5,0,0,0,0], [0,0,0,0,0,0,0,0,0,0,0,5,0,0], [6,3,5,2,1,1,0,4,0,4,0,0,0,0], [4,5,5,0,0,4,0,0,5,3,0,0,0,0], [0,0,0,5,0,0,0,0,0,0,0,0,0,0], [4,4,1,5,0,3,5,3,0,1,6,0,0,4], [0,0,0,3,0,5,1,0,0,6,0,4,0,0], [1,2,1,2,6,4,6,2,2,5,4,5,3,3], [2,0,0,5,3,2,5,0,0,2,1,0,0,2] ]*Z(7);