MeatAxe.Matrix := [ [0,0,5,0,0,0,0,0,0,0,0,0,0,0], [0,0,0,0,5,0,0,0,0,0,0,0,0,0], [0,0,0,0,0,0,5,0,0,0,0,0,0,0], [0,0,0,0,0,0,0,5,0,0,0,0,0,0], [0,0,0,0,0,0,0,0,0,5,0,0,0,0], [0,0,0,0,0,0,0,0,0,0,0,5,0,0], [1,6,6,0,5,2,4,2,1,3,3,5,2,0], [3,2,3,6,1,5,6,1,5,3,1,4,1,4], [3,1,0,1,6,6,2,1,2,4,2,2,3,3], [3,1,1,0,5,6,6,2,1,1,3,0,2,0], [5,4,6,6,3,6,2,0,5,4,4,0,3,0], [0,2,2,0,0,2,2,0,0,0,0,2,0,0], [2,3,0,6,3,6,3,6,6,6,0,0,4,5], [2,6,2,2,0,0,6,0,5,4,5,4,2,5] ]*Z(7);