MeatAxe.Matrix := [ [0,5,0,0,0,0,0,0,0,0,0,0,0,0], [0,0,0,5,0,0,0,0,0,0,0,0,0,0], [0,0,0,0,0,5,0,0,0,0,0,0,0,0], [5,0,0,0,0,0,0,0,0,0,0,0,0,0], [0,0,0,0,0,0,0,0,5,0,0,0,0,0], [0,0,0,0,0,0,0,0,0,0,5,0,0,0], [0,0,0,0,0,0,0,0,0,0,0,0,5,0], [0,0,0,0,0,0,0,0,0,0,0,0,0,5], [5,0,2,6,1,5,1,3,2,6,5,1,5,3], [6,5,5,2,1,2,2,0,3,0,4,5,0,2], [0,0,5,0,0,0,0,0,0,0,0,0,0,0], [0,5,4,0,6,5,6,6,2,4,6,1,5,5], [2,2,0,1,5,3,0,2,3,4,5,3,2,2], [4,0,0,2,0,6,5,2,4,2,5,5,4,5] ]*Z(7);