MeatAxe.Matrix := [ [0*Z(25),0*Z(25),Z(25)^24,0*Z(25)], [0*Z(25),Z(25)^12,Z(25)^12,0*Z(25)], [Z(25)^12,Z(25)^1,Z(25)^24,Z(25)^24], [0*Z(25),Z(25)^12,Z(25)^17,Z(25)^12] ];